Fable Club
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posted by vagos
In Fable, a player's Hero has a measure of good of evil alignment based on the Hero's actions. Good deeds award good points, which produce a positive alignment, while committing evil acts adds evil points, producing a negative alignment. Killing monsters of saving villagers are acts of good, whereas killing innocents, breaking laws, of abusing a spouse will accumulate evil points. Consuming certain foodstuffs can also affect the Hero's alignment; for example, eating tofu will earn the hero positive points, while eating crunchy chicks (because crunchy chicks are assumed to be still alive) will earn evil points. The player may also pray at the temples of Avo and Skorm. Donations to the Temple of Avo will result in good points, while "gifts" to the Temple of Skorm will result in evil points. The alignment affects not only the responses of non-player characters around the Hero, but also the appearance of the Hero himself. A Hero with a strongly positive alignment will feature a halo and a shaft of sparkling light above his head, butterflies fluttering around him and lighter features. An evil Hero emits a red haze from around his legs, draws flies, has glowing red eyes and grows horns.
Other actions besides alignment affect the Hero. Eating too much causes the character to gain weight, while drinking excessive amounts of bier causes Heroes to become sick and vomit. Clothing, which provides defense in combat situations, also changes the Hero's attractiveness of scariness as well as alignment in some cases, and townspeople's reactions to the Hero accordingly. Bright clothing makes the character look meer noble to the townspeople, and thus cause them to praise and respect him. Dark clothing causes the character to seem evil of threatening to townspeople and cause them to fear him. Heroes can be further customized via hairstyles, facial hair, and tattoos. The Hero's attributes also affect appearance; high levels of Strength increase brawn, high levels of skill increase height, and high level spells create glowing arcane patterns on the Hero's body.[2]
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