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Lucina
Lucinatrefwoorden: brand emblem, awakening, lucina
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I remember visiting this website once...
It was called Lucina - The brand Emblem Wiki - Shadow Dragon, Radiant Dawn, Path of Radiance, and meer
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Chapter 1: Unwelcome Change (Fought in Chapter 4: Two Falchions, joins in Chapter 13: Of Sacred Blood)
“I prayed to the Hero-King for a small part of the strength he used to save the world. But I need this subterfuge no longer. I choose to fight as Lucina now. The name that reminds me of the strength in the man and woman who chose it.”
Lucina (ルキナ, Rukina) is Chrom\'s future daughter, a playable character, and is one of the three main protagonists (tritagonist) from Fire Emblem: Awakening.
According to the official Japanese website, she is voiced by Yū Kobayashi.[1] She is voiced by Laura Bailey in the English version.
Lucina is the daughter of Chrom from the future and has the mark of Naga, known as the Brand of the Exalt, on her left eye. She is a kind and determined princess with a strong sense of justice, who believes that saving the world is her mission. She loves her father dearly and is always worrying over him. Her sword, the Parallel Falchion, was originally thought to be a separate weapon from Chrom\'s Falchion, but was later revealed to be a version of the same weapon brought back from the future. Her birthday is April 20th. Depending upon whom Chrom marries, Lucina can be the sister of Male Morgan, Inigo, Cynthia, Kjelle, or Brady, or be an only child. She is also Owain\'s cousin and possibly Female Morgan\'s cousin as well if the Avatar marries Lissa or Emmeryn.
Like the present timeline, Lucina was born to Chrom and his wife nearly a year after the Ylisse-Plegia War. She had a special bond with her parents, especially Chrom who taught her swordplay. After Chrom\'s death at the hands of the Grima, Lucina inherited the Falchion and attempted to fight Grima. Lucina never learned who killed her father, however her only clue was that her father\'s murderer was someone close to him. At some point, her mother was also killed in battle. With the world on the brink of destruction, Lucina was down to 11 of her closest allies, the other children of the Shepherds. Naga approached Lucina and her comrades and opened a portal into the past as a last ditch effort to prevent the resurrection of Grima. Lucina altered her hair, donned a mask from Gerome to hide her Brand of the Exalt, and took up the namesake of her ancestor, Marth, in order to hide her identity but still help save the world. Naga sent her and her comrades through the Outrealm Gate into the past. However, anomalies in the flow of time due to the presence of Grima and his Risen army following the children caused her to be separated from her friends. When the Outrealm Gate finally opened, Lucina arrived in the past shortly after Chrom had just recruited his most trusted ally, the Avatar.
Upon arrival from the future, Lucina instantly comes to Chrom and Lissa\'s aid when a Risen nearly kills Lissa. However, before Chrom can thank her, she temporarily leaves, leaving Chrom, Lissa, Frederick, and the Avatar to fight off the Risen. After the battle, she introduces herself as Marth and then promptly leaves, warning them of greater dangers to come. Later, during a tournament at Arena Ferox, Lucina defeats Basilio\'s original champion, Lon\'qu, thus becoming his new champion for the tournament. Chrom defeats her in the tournament and once again, she leaves. After the Shepherds rescue Maribelle, Plegia plans an assassination on Emmeryn. Lucina appears before the attempt and earns Chrom\'s trust by killing an assassin nearby trying to kill him; however, a second assassin appears and slices her mask off, but Chrom kills the second assassin. Lucina fights alongside Chrom during the assassination, lead by Validar, and successfully protects Emmeryn. Believing to have altered the future, Lucina leaves. However after Emmeryn\'s sacrifice at her execution, Lucina realizes that the timeline is now set back on its course.
Two years after Gangrel\'s defeat by the hand of Chrom, the present timeline\'s Lucina is born to Chrom and his wife.
After talking to the new king of Plegia, Validar, Chrom and the Avatar prepare to depart the next day. That night a group of Risen ambushes Chrom\'s army. After clearing nearly all of the Risen, a Risen assassin suddenly warps behind him, but Lucina steps in and protects her father. Chrom is still curious as to who she is and Lucina can no longer bear to hide her secret from him. Lucina tells Chrom to look into her left eye. As he gazes closely into her eye, he sees the Brand of the Exalt, the exact same one that his infant daughter has back at Ylisstol. Lucina begins to tear up, but Chrom warmly wipes away her tears. Lucina finally embraces her long lost father, weeping in his arms. After, Chrom brings Lucina to her mother who cannot believe that she is their future daughter. Nevertheless, after seeing the Brand in her eyes, her mother happily accepts Lucina and the two embrace each other. Collecting herself from the reunion, Lucina reveals to Chrom, the Avatar, and Lissa of the apocalyptic future she came from where the Shepherds were all killed, leaving behind only their children. With the resolve to change the future and to protect her parents, Lucina joins the army.
After capturing Fort Steiger from the Valmese, Chrom receives alarming news that the forces up to the north were crushed by Walhart\'s forces, and the forces to the south were destroyed by Yen\'fay\'s forces. When Khan Basilio volunteers to stall their army, Lucina steps in to try and stop him since, in
her timeline, Basilio perished when he went. Nevertheless, Basilio\'s resolve is stronger than Lucina\'s warning, though Flavia decides to go. Soon after, word arrives that despite the different events, Basilio was slain regardless. Remembering his sacrifice, Chrom\'s army finally take down Walhart\'s forces, once and for all.
After preventing Walhart\'s Conquest, Validar sends a message to Chrom so he can give the final gemstone for the Fire Emblem. On the way to the castle, Lucina sees what appears to be Grima\'s remains, telling Chrom that Grima must not be resurrected in this timeline. Upon reaching Plegia\'s castle, Validar betrays the group and tries to seize the Fire Emblem from Chrom, forcing them to flee. Chrom, the Avatar, and Lucina nearly make it out of the castle, but Validar warps in and weakens Chrom. Validar orders the Avatar to seize the Fire Emblem and the Avatar does against their will. After seeing the event unfold, Lucina realizes that the Avatar was the one who murdered Chrom, despite that act was against their will. Lucina reluctantly decides to kill the Avatar to prevent this, who can choose to accept her judgement or not. Regardless of the Avatar\'s choice, as she is about to kill the Avatar, Chrom, who watching the scene unfold steps in and stops her. Lucina does her best to convince her father that killing the Avatar is for the greater good, but Chrom places his trust in the Avatar, and Lucina puts her faith in their bond to overcome what lies in the future. Alternatively, if Lucina is married to the male Avatar, regardless of his choice, she will not go through with it when the Avatar makes his last request for her to find someone to keep her happy. In addition, if her mother is the female Avatar, regardless of her choice, Lucina cannot bring herself to kill her own mother.
Later at The Dragon\'s Table, Lucina witnesses the Avatar killing Chrom again and cries out in horror. She then learns that this was all a ruse by Chrom and the Avatar and they swiftly defeat Validar. However, a mysterious black figure warps in and takes on the appearance of the Avatar. Grima reveals that he is indeed the one who possessed the Avatar in the alternate future and followed Lucina into the past. He is able to revive the dragon body of the present Grima, causing Lucina to look in horror as she remembered what had happened in her future. Nonetheless, all is not lost, as the Avatar manages to steal the Fire Emblem from Validar before it was dropped into the Dragon\'s Table. Now with the power to take down Grima, Lucina aids Chrom and the Avatar for the final battle with Grima.
After defeating the Fell Dragon, if Lucina is not S-supported with anyone, she goes to Ylisstol and whispers to her infant self that she will live a better life than she did and promptly leaves, leaving no trace of what happens to her after. It can be presumed that she lived the rest of her life under a new alias, or returned back to her own time knowing that all would be well in the present timelime.
Fire Emblem: Fates, and requires her Amiibo in order to be playable. When she appears in My Castle for the first time, she introduces herself to the Fates Avatar and remarks excitedly towards their castle and kind comrades. She claims that she is a lost child and that she suddenly arrived at their castle after becoming lost in an lonely road, though she states that she is used to being in unfamiliar places. She asks for the Avatar\'s name and expresses a nostalgic feeling towards them, hinting the Fates Avatar\'s similarities towards Awakening\'s Avatar. She then offers them one of two accessories which the player chooses, a Bear Hair Pin and her own Butterfly Mask, as a token of her appreciation and promises to meet them again should they ever need her, no matter how far she travels.
During her second appearance , she notes about her experiences in Super Smash Bros and challenges the Avatar to test their power and resolve. If Owain, Inigo and Severa have been recruited, they will be surprised to see each other again when one of them is faced against her in battle. However, all three children will note that something seems "off" about her. Owain will note that this Lucina isn\'t the same one that fought with him during the war, Inigo will wonder who she actually is, and Severa will note that something doesn\'t feel quite right about her, though Severa doesn\'t sense anything bad about her either. Lucina refers to her friends as their original names from Awakening, although they will tell her not to and call them under their aliases for an unknown reason.
After the battle, Lucina and the Avatar remark on each others power and Lucina requests to join the Avatar\'s party. While the Avatar fears that Lucina would not approve of the path they have chosen, Lucina reassures them that during their fight, she realized that they are pursuing the same justice as she is and asks them not to falter in this matter. They concede and happily welcome Lucina into the army, where she becomes a playable character for the duration of the game.
In her support conversations with Chrom, she asks to spar with him in order to improve her swordplay. Although doubtful that she needs the practice, he agrees. Lucina tells him that she is taking as much time as she can to spend time with him, because once the world is saved, she will leave Chrom. However Chrom tells her that she will have a place in his heart and that she does not have to disappear once the war ends. In her support conversations with her mother, she attempts to find clothing that would be considered "fashionable" (with humorous results). In the end she buys infant clothing for the Lucina of the "current" timeline, noting that her mother appears to be thinking of her infant-self back at the castle. Her mother will thank Lucina, and remind her that despite being from a different timeline, she is still her daughter and that she loves her.
During her support conversation with her sibling, Lucina will attempt to persuade them to test their compatibility with Falchion, noting that it is important for them to be able to use the legendary sword if, by chance, she dies in battle. They try to be ignorant of the matter, but will eventually give in and accept the test. Lucina sets up a log and tells them to cut it with Falchion, stating that if the Falchion accepts them, the log will be cut, otherwise the blade would not damage the log if it did not. Although they swing at the log, they miss, and the two will reconcile, agreeing that they took the matter too seriously, promising to protect each other or each other\'s sake. After Lucina leaves, her sibling will attempt to cut the log one more time, however they believe that they missed again. They tell the Falchion to continue to protect Lucina for them. However, Chrom appears later on, discovering the log and noting that someone has made a clean cut. Despite this support conversation, Lucina\'s sibling cannot wield the Falchion at all during the game.
In an alternate timeline, where Grima has successfully taken over the land, Lucina is first seen waiting for her friends to recover the five jewels and the Fire Emblem. Tiki arrives and attempts to console her before Grima makes a surprise attack and ends up killing the Manakete. After mourning her death, Lucina will meet up Gerome, Laurent, and Severa, who hands her the Fire Emblem and one of the Jewels. Grima will appear shortly after, taunting them while demanding for the return of the Emblem. Refusing his offer, the party is about to be destroyed when the Shepherds from the other timeline suddenly appear to aid them in their battle. After Grima\'s first defeat, he attempts to kill Chrom once again, however the battle had weakened him enough for the Avatar to regain temporary control over his body, and send the Shepherds back to their own timeline. The remaining children arrive with the four remaining jewels, and with the help of Tiki, whose spirit becomes the new Naga, Lucina performs the Awakening ritual and manages to kill Grima once and for all.
Half a year later, Lucina is now Ylisse\'s new Exalt and occasionally meets with the rest of "Chrom\'s New Shepherds" from time to time.
Lucina is a strong willed and driven woman who is determined to alter the dark future she came from. Due to the countless deaths and horrific events of the future, she dislikes any form of death, even "noble" ones. Her main motivations come from her love for her parents, especially Chrom. Lucina is willing to do whatever it takes to see that Chrom stays alive, even if it means going against her wish for no needless deaths. Nevertheless, she is obedient to Chrom and puts her trust in her father\'s judgements. Lucina bears a resemblance to Marth and has been mistaken as him by Tiki when she is introduced. Tiki also remarks that her involuntary actions around camp when helping others further likens her to Marth himself.
Despite her serious and stoic persona, Lucina has childish moments around her parents and siblings in their supports. In fact, she is paranoid of the female Avatar if she is not her mother, worried that she\'ll steal away Chrom from her mother because of their close relationship. Lucina has a rather dry sense of humor, and is the least likely to get a joke out of everyone in the Shepherds.
Like the other children units, Lucina inherits stats and skills from her parents. The formula for her actual base stats are the "[(mother\'s current stats - mother\'s class base stats) + (Chrom\'s current stats - Chrom\'s class base stats) + Lucina\'s absolute base stats] divided by 3, then added to the child\'s class base stats.
* - Lucina inherits Aether from Chrom, whether he has the skill or not. She will also inherit the skill at the bottom of her mother\'s equipped skills at the moment of her recruitment.
Note: These growth rates are for her default class, as Growth rates in
Fire Emblem: Awakening are calculated by adding class growth rates to personal growth rates.
Owain (The game lists their S support titles as \'Companions\')
*Lucina can reclass to all possible female classes if the Avatar is her mother. The table above compiles the list of class sets that the Avatar exclusively passes down to Lucina.
Lucina is blessed with the title of Lord, making her an offensive force for the army. Regardless of who her mother is, Lucina has similar growth rates to her father\'s, leading to high strength, skill, and speed. With the proper mother, Lucina can outpace her father in some categories. Lucina also starts off with Aether making her a deadly unit from the start. However unlike most children, due to her mandatory recruitment half-way through the story, she may not start off as spectacularly as the other children, but she will catch up and eventually exceed most of them.
Like Chrom, Lucina as a Great Lord will give her a ranged option of Javelins while boosting her high stat caps. She will also eventually learn Rightful King to boost her activation of skills. Also like Chrom, Lucina should remain a Great Lord once she has built the necessary skills. If Lucina becomes the mother of Morgan, she will always pass down Aether to her.
Lucina also has a personal weapon, the Parallel Falchion. When initially recruited, Lucina\'s Falchion trumps Chrom\'s version of the Falchion with 7 more might and 5 more critical. It also has the ability to heal her for 20 HP if used as an item, so she never needs vulneraries or concoctions so long as she is in a sword-wielding class. Lastly her Falchion has the property of dealing effective damage against Dragon units like Chrom\'s Falchion, but it also starts off with the ability to deal effective damage to Grima, making Lucina a very useful unit for the Endgame as well as The Future Past 3. However, once Chrom\'s Falchion is unlocked, Lucina\'s Falchion will be slightly inferior. Nevertheless, it should be Lucina\'s weapon of choice for the majority of the game.
Lucina is the first child of the game that is recruited. Unlike the others, her recruitment is mandatory at the end of Chapter 13. This means that, unlike the rest, Lucina does not have the luxury of letting the player have time to decide what skills for her to inherit after extensive reclassing and level grinding. Thankfully, her father will always pass down Aether and her Mother\'s reclassing options are all available to her so there is no need to panic if she does not inherit the skill from her mother that the player may want.
Chrom: As Lucina\'s mandatory father, she shares all of his classes. Much like her father she adopts his Cavalier and Archer reclass options. Much like him, Cavalier gives Discipline which can help boost her weapon ranks, namely Lances, so she can start using them quickly. The Cavalier\'s promotions, Great Knight and Paladin offer Lucina some skills worth considering, but ultimately Aegis from Paladin works the best out of the lot to build off of Rightful King. Dual Guard+ can be considered as well for usage until Lucina can grab other skills from her classes inherited from her mother. Luna normally would be a great skill for her to learn, but with Aether, Lucina is better off with the compounded attack skill. From the Archer line, Lucina can be a good Sniper, as Aegis will protect her from tome, bow and dragonstone attacks, and has a very high skill cap to allow her to activate her skills more frequently. Lucina will also always inherit Aether, regardless of what Chrom\'s last skill is.
The Avatar: The Avatar, due to her wide variety of Stat and Flaw combination, affects Lucina\'s stats in very strange ways. As such, there is no true way to gauge how her stats will run with the Avatar as her mother. Nevertheless, The Avatar will give Lucina a good boost in whatever stat mods she passes down. The Avatar passes down her class freedom, allowing Lucina to reclass into ALL possible normal female classes and the exclusive Tactician class. She will only be able to become a Thief, Dark Mage, and Mercenary if she is the daughter of the Avatar. Tactician gives her Veteran to aid in level grinding and Ignis as an attacking option, though she already has Aether. She does have the option to equip both, increasing the probablity that at least one activates. Mercenary can give Armsthrift if you need to preserve stronger weapons for her. Though the Parallel Falchion never loses durability, other more powerful weapons, namely Regalia, Brave weapons, and forged weapons, can be preserved using this skill. Lucina will make an excellent Hero with Aether giving her a solid niche over a Chrom fathered Inigo. The Dark Mage class provides only 1 new promotion, Sorcerer. Depending on the stat inheritance from the Avatar, Lucina can make a decent Sorcerer. Vengeance and Tomebreaker are good skills for Lucina to adopt, but she\'s better off with other skills unless Lucina has poor defenses to abuse Vengeance or needs the boost to avoid magic. Lastly Thief can give Movement +1 for added movement range and Acrobat from the Trickster class for good terrain mobility. All other of the best skills to grab are explained bellow from her other mothers since she receives all of them as the daughter of the Avatar. Due to having access to all female classes, Lucina can also become a Rally unit if needed.
Sully: Sully gives Lucina a good balance of stat boosts though her defense is slightly lacking, but this drop is only a -1 difference. Magic and Resistance has no modifiers and Strength, Speed, Skill, and Luck gain good boosts. All-in-all, Sully is a great mother for Lucina stat wise. Sully passes down Myrmidon and Wyvern Rider. Among the best skills for Lucina to grab from her maternal inheritance are Vantage from the Myrmidon class for Lucina to attack, and possibly kill, enemies when her health is low before they can kill her, Swordfaire from the Swordmaster class for added sword strength, Pass from the Assassin class to help swarm units, and Lancebreaker and Swordbreaker from the Wyvern Rider reclassings to make her a good unit-killer. As she can learn Rightful King from her Great Lord class, it can be combined with Lethality to have a greatly increased chance of pulling off that skill.
Sumia: Sumia boosts Lucina\'s Speed the most out of all of her mother candidates and gives her a good stat boost in Luck, Magic, and Resistance. She will have a slight drop in Defense caps and no boost to her strength, but Lucina should be just fine as the daughter of Sumia. Sumia passes down Pegasus Knight, Knight, and Cleric. Among the best skills for Lucina to grab from her maternal inheritance are Galeforce from the Dark Flier class to make her a better map clearing unit. As a General, she can learn Pavise, which will compliment her Rightful King and Aegis, making her a very powerful defensive unit if she is swarmed. As a War Cleric, she can learn Renewal, which helps her restore lost health if she takes any.
Maribelle: Maribelle gives Lucina a high boost in Luck and a good boost in Magic, Skill, Speed, and Resistance. However she loses Strength and Defense in return, with defense taking a serious hit to its cap. Lucina\'s stat inheritance is probably the least suited to improve her stats the right way as much as the rest of the mothers possibly could but still Maribelle does have her merits to make Lucina a great unit. Maribelle passes down Troubadour, Mage, and Pegasus Knight. Among the best skills for Lucina to grab from her maternal inheritance are Lifetaker from the Dark Knight class for a stronger regenerative skill, Renewal for a slightly weaker, but more guaranteed regeneration, Dual Support+ from the Valkyrie class for a good boost for her Dual Support bonuses, and Galeforce from Dark Flier.
Olivia: Olivia gives Lucina a good balance of stats aside from some slightly lowered Defense and Resistance. Out of all the mothers, Olivia is the only one that has a skill that Lucina cannot learn otherwise, Luck +4. While not a spectacular skill, Lucina will most likely inherit this skill unless the player opts to reclass and level grind Olivia before Chapter 13. Olivia passes down Myrmidon and Pegasus Knight class. Among the best skills for Lucina to grab from her maternal inheritance are Vantage from the Myrmidon class, Swordfaire from the Swordmaster class, Pass from the Assassin class, and Galeforce from Dark Flier. As she can learn Rightful King from her Great Lord class, it can be combined with Lethality to have a greatly increased chance of pulling off that skill.
“Let us fight with honor. May the best soldier win!”
Marth: Nngh, No! I must keep fighting...or what purpose have I served?
Chrom: Marth, no! Stand down! You\'ll die if you don\'t! We\'ll keep Emmeryn safe, I swear!
Marth: All right...nngh... A-as you wish... ” —Defeat quote from "Marth" in Chapter 6 of Awakening
Marth: I\'ve said enough for one day, sir.
Chrom: Hmph. Is that how it is? Lissa owes you her life, and for that you have my gratitude. But within these walls, I represent the East-Khan and the interests of Ylisse. I can\'t promise to stay my blade, but I vow not to shame you.
Marth: Heh, never expected such youthful arrogance... We shall see who shames who!
"I tried out one of Father\'s sword moves and smashed a hole in the wall. ...Success?" (exp)
"I snuck in some practice, but will it be enough?" (weapon exp)
"What are you smiling about? Did you see me break the training dummies again?" (happy)
"I feel so empowered around you. Have I mentioned that? Why don\'t we team up?" (team up)
"I was wondering how you pass your leisure time." (free time)
"No. I\'m just happy for the company and laughter. It\'s still a new feeling." (happy)
"Of course. I will protect you with my life, the same as all my comrades." (team up)
"I often gaze at the stars. They seem brighter now than they did in the future." (free time)
"Only to undo the dark future to come. I\'d give my life to see that dream realized." (dreams)
"Father, can I challenge you to another fight? I still have much to learn." (train)
"Father, how are you feeling? Are you hurt? I could not bear to lose you..." (concern)
"Father, can I get you anything? I rarely get a chance to thank you for all you\'ve done." (gift)
"I\'m so glad we can be together again, Father. Tell me more about your life." (story)
"Of course, Father! I lost the battle in the arena, but much has changed since then!" (train)
"That\'s kind of you to ask, Father. But I worry about you too." (concern)
"I just want a brighter future. I can deal with any hardship now in exchange." (gift)
"I remember a little of a more peaceful time when I was very small. I pretended I was captain of my very own Junior Shepherds! Be kind to baby Lucina if she does such silly things. They...may be all she has." (story)
"Mother, why don’t we have a little contest to see whose cooking Father prefers?" (train)
"Mother, you look pale. Should I get help? Lie down for a bit!" (concern)
"Mother, do you need anything? I finally have the chance to be a good daughter." (gift)
"Mother, what was your life like before you met me?" (story)
"A contest? I\'d rather not... but if you insist. I will not hold back." (train)
"I appreciate your concern, Mother. But you need to take care of yourself too." (concern)
"Oh! Thank you. But just being able to spend time with you is a wonderful gift." (gift)
"You want to know about the future? I have told you most of what I know. Why don\'t we talk about the few memories I have of you? We could sit down over dinner. I would like that very much." (story)
"Please take care of yourself out there. I do not want to see another loved one slain." (promise)
"You look more dashing than ever! To me, you are the finest man in the world." (compliment)
"I love you, (name). May we be together always." (love)
"What is that, my dear? Can I help you store it in the convoy?" (gift)
"Don’t worry. I promise to remain by your side as long as you need me." (promise)
"Oh, thank you! You look dashing as well." (compliment)
"I love you as well. Don’t you dare think of dying out there." (love)
"Oh, it’s just a lunch I made you for the road. I hope it tastes all right..." (gift)
"Morgan, why don\'t we train for a bit? I want to see what my daughter is capable of." (train)
"Morgan, you seem unwell. is everything all right?" (concern)
"Morgan, is there anything you desire? I wish to spoil my daughter silly." (gift)
"Morgan, was your future more peaceful than mine? I wish you could remember." (story)
"Very well. After all, you will need to learn to wield Falchion one day." (train)
"I\'m fine, thank you. Don\'t get so excited." (concern)
"Thank you, but the thing I want most is something I must win by my own strength." (gift)
"I came from the future, like you. Mine was a dark one, though, and full of despair. I wonder if you returned here for the same reason - to right some terrible wrong. If so, then let us set things right together. We will save all possible futures!" (story)
"I will not watch another Ylissean life be taken!" (6-7 stats up)
"This strength serves more than me alone." (4-5 stats up)
"Good. I must stay this course." (2-3 stats up)
"All this strength means little unless I succeed." (0-1 stat up, most stats capped)
"I long for the day shopping is all we need to worry about." (buying)
"Go ahead. The gold will serve a greater cause." (selling)
"Would you like to name the new weapon for me?" (forging)
"Mother. Father. Let us pray our efforts to stay the future will succeed in the end." (misc)
"Something agrees with me today. I must have at least twice my normal strength!" (surge)
"Hello, Avatar. I’m just on my way out." (midday)
"Evening, Avatar. This room always relaxes me so." (evening)
"Oh, Avatar. Something woke me up. How about you?" (night)
Avatar. The morning air is bracing, isn’t it?" (morning)
"Hello, Avatar. Best of luck with today’s endeavors." (midday)
"Hello, Avatar. The days slip away so fast..." (evening)
"I\'m so glad we can celebrate your birthday together, Avatar." (birthday)
"Good morning, Mother. Ready for another day?" (morning)
"Hello, Mother. Here to rest? I\'m just on my way out." (midday)
"Good evening, Mother. This room always relaxes me so." (evening)
"Oh, Mother. Something woke me up. How about you?" (night)
"Happy birthday, Mother. Father and I are both so excited." (birthday)
Chrom\'s future daughter, a kind and just princess who has made it her duty to save the world. She loves her father and would do anything to keep him safe. The least likely to get a joke. Born on April 20th.
“I love you. And no matter what the future holds, I\'m going to cherish every moment.” —Lucina\'s confession quote.
“You have earned my trust and my love, sir/milady. Now return to us!”
—Lucina\'s quote after Grima was defeated by Chrom
“I cannot imagine a future without you, Mother. Not anymore. You need to live—for me, and for all those who love you.”
—Lucina reassuring the Avatar for their choice if she is her daughter.
“You saved our future—no small feat. We will use it to find a permanent solution for the fell dragon. And we shall do so together.”
—Lucina reassuring the Avatar for their choice if she is his wife.
“We have won our future, but we are in debt to so many sad memories... I pray at least one of those sadnesses will yet be undone.”
—Lucina\'s quote after the Avatar\'s sacrifice of killing Grima
“You\'re lower than the usual Risen if you\'re plundering gold now. I cannot allow you to carry on like this any longer. You\'ll die on my blade before you trouble my father again!”
“Entombed in the Outrealms? They must have come from my future. ...Gods, their journey was rougher than mine if they\'ve turned to vegetables. Such unnatural suffering must be ended with all due haste.”
“One of you Deadlords has the Brand. I saw it. Was he of the exalted bloodline, then? I should very much like to face him. If he\'s at all like my father, the he must be a warrior worth my time.”
“How could anyone do something so cruel to these poor people? I can only hope this will bring you some measure of peace... And rest assured I will cut down the man responsible for this atrocity!”
“Rescue attempts like this were quite common in the future. Despite the practice, we rarely managed to save everyone... Unfortunately for you, we\'re a great deal stronger now. Today, victory will be ours!”
“Are you the wretched thief who stole my father\'s most intimate secrets? How could you? I\'m his daughter, and I barely know anything about the man! Sorry. That\'s...my issue, isn\'t it. Anyway...I\'ll have that roster or I\'ll have your life!”
“A land of pristine beauty, untouched by war. I\'ve dreamed of such a place... And yet you brigands seem completely oblivious to its majesty. Disgusting. Perhaps a nice, hard strike from my blade will help open your eyes.”
“I wonder why the Risen always seem to attack places where people gather. Could there be some shred of humanity left within them? A desire to belong? But this is no time for idle speculation. There is work to be done!”
“I-I can\'t die until we\'ve seen this through to the end... Even if I cannot fight--even if I can do nothing. I want to stay with you... Forgive me, Father. I have to live...”
“Dammit... I had better pull back... Can\'t afford to...die l-like this...”
“No... I was so...close... Just a step away...from...saving...our world... Nngh... Father... My friends... Forgive me...”
—Future Lucina\'s death/game over quote in The Future Past 3
Lucina disappeared after whispering these words to her infant self: "Yours will be a happy future." Did she journey to another land or back to her own time? ...No one knows for certain.
Avatar\'s legendary exploits, but accounts of his origins and character varied. Scholars, poets, and bards agreed on one thing alone--he loved his wife, Lucina, above all else.
Owain set off on a lengthy quest with Lucina to "stay his sword hand." Did they simply journey to another land, or did they return to their own time? None know for certain.
Inigo traveled the world, ever ready with a smile or a solution when trouble started to brew. Lucina journeyed with him, and their home of the moment was always brimming with joy and laughter.
Brady left the priesthood to become the world\'s scariest violinist. Every new rondo he composed passed first through the ears of his beloved wife and critic, Lucina.
Gerome and Lucina were married and settled down near Wyvern Valley. While her husband never minced the few words he had to say, Lucina understood, and the two built a happy life.
Morgan\'s memory never returned, but he didn\'t seem to miss it much and lived happily with Lucina. Later, scholars would speculate he had come from a different future than the other children.
Yarne tried desperately to find a safe haven after the battles were done, but even that journey was fraught with dangers - especially since Lucina was quick to dash to the rescue of every stranger.
Longing to meet his mother\'s intellectual standards, Laurent took his wife on an expedition around the world. Lucina reunited with Tiki and Naga and thanked them for helping to usher in peace.
Super Smash Bros. for Nintendo 3DS and Wii U. Lucina\'s play style and moveset is the same as Marth\'s, focusing on great speed and mobility along with strong close range combat, but lacks ranged moves. However, while Marth\'s Falchion deals more damage at the tip of the sword, Lucina\'s Falchion does not deal bonus damage and has even damage output throughout the blade. She is slightly smaller than Marth, giving her a slightly smaller hurtbox, however her range is also slightly shorter. Yū Kobayashi and Laura Bailey reprise their roles as Lucina\'s voice.
Lucina is an unlockable character in both versions of the Smash 4. She can be unlocked in the 3DS version once Marth clears Classic Mode on any difficulty or after playing 40 Smash matches. In the Wii U version, she is unlocked once Classic mode is cleared by any character on at least on Intensity 5.5 or 30 Smash matches have been played. Lucina dons her signature mask in one of her taunt poses and the same mask appears on Kirby if he copies her ability, however she does not permanently wear the mask during a match. Lucina\'s palette swaps are references to several characters in Fire Emblem Awakening, namely Nowi, Cherche, Cordelia, Tiki, Lissa, Tharja, and Sumia.
According to the director of the Super Smash Bros. series, Masahiro Sakurai, Lucina was originally planned as an alternate costume for Marth, but was eventually changed to be her own separate character with slight differences from Marth.
Standard Special: Shield Breaker: A stationary chargeable attack. Lucina thrusts her sword into her opponent like her standard attack animation in
Awakening. The move does heavy shield damage, capable of nearly breaking a full shield even when uncharged. The longer the move is charged, the more damage, shield damage, and knockback it inflicts, being stronger than even her forward smash at full charge. At full charge, it will break any shield. Lucina is unable to move during this move as she charges it and it cannot be stockpiled to be used later.
Custom Regular Special 1: Storm Thrust: Lucina\'s thrusting animation creates a small whirlwind in front of her, giving her higher knockback. The sword itself deals less damage than the default.
Custom Regular Special 2: Assault Dash: Lucina gains a lunging property to her thrust. It deals less damage than the default.
Side Special: Dancing Blade: Lucina performs a combo of different slashes depending on the button input by the player. After performing the standard Side Special input, the player can press B while pressing up, down, or forward, up to 4 attacks. With all the different move variations, Lucina can perform 18 different versions of the Dancing Blade move. High variations are outlined with blue streaks, middle variations are outlined with red streaks, and low variations are outlined with green streaks.
Custom Side Special 1: Effortless Blade/Easy Combination: Lucina\'s combo is executed much quicker, however it has low damage output and low knockback. She cannot execute high or low variations. Lucina can wait longer between slashes without ending the combo.
Custom Side Special 2: Heavy Blade/Heavy Combination: Lucina\'s combo is executed much slower but has higher damage and knockback. The hits link together poorly.
Up Special: Dolphin Slash: Lucina performs a quick, vertical slash that propels her upward. It has good vertical range, perfect to rescue her from below the stage, however it lacks horizontal movement, making it hard to utilize from the left or right sides of the stage.
Custom Up Special 1: Crescent Slash: Lucina propels herself with a diagonal trajectory.
Custom Up Special 2: Dolphin Jump: Lucina propels herself much higher than its base form, however it does not deal any damage.
Down Special: Counter: Lucina grabs her Falchion with both hands and takes a defensive pose similar to her official render art and flashes for a few seconds. If an enemy hits her during the counter window, Lucina will attack back and neutralize any damage taken. It is currently unknown what the counter reflection multiplier is.
Custom Down Special 1: Easy Counter: Lucina\'s counter starts up faster and lasts longer but deals less counter damage and has low knockback.
Custom Down Special 2: Iai Counter Lucina\'s counter starts off a bit slower and has a slightly longer recovery period. However, it deals more counter damage and has a much higher knockback. It sends the attacker in the opposite direction and puts Lucina behind them.
Final Smash: Critical Hit: Lucina raises her Falchion then quickly rushes forward. She will only hit the first enemy she comes into contact with and will send them flying with a single, powerful blow. A health meter similar to the one found in Awakening appears above the enemies head and quickly depletes to zero. If there are multiple enemies nearby the enemy hit, the move will affect all of those close by. Lucina also says "Time to change fate!" ("運命を変えます!" (Unmei o kae masu!) lit. "I will change destiny!" in the Japanese version.) Like Marth\'s version of the move, Lucina\'s has incredible knockback, almost guaranteed to KO an opponent even at 0% on a medium sized stage unless there are walls or ceiling to disrupt the trajectory.
Chrom\'s daughter and future Princess of Ylisse. When she arrives from a doomed future seeking to prevent it from ever happening, she goes by the name Marth before her identity is revealed. She fights much like her adopted namesake, but more than just the tip of her sword is powerful.
Lucina\'s moves are much like Marth\'s, but there are subtle differences. With Marth, you need to try to hit with the tip of his sword, but Lucina\'s sword is equally powerful all along the blade. Her Shield Breaker move lets her attack opponents and break their shields at the same time. Charge it fully to shatter shields in one hit.
Chrom\'s daughter and future Princess of Ylisse. When she arrives from a doomed future seeking to prevent it from ever happening, she goes by the name Marth before her identity is revealed. She fights much like her adopted namesake, but her entire blade is equally powerful instead of having a more powerful tip.
Lucina\'s moves are much like Marth\'s but there are subtle differences. With Marth, you need to try to hit with the tip of his sword, but Lucina\'s sword is equally powerful all along the blade. Her Shield Breaker move lets her attack opponents and break their shields at the same time. Charge it fully to shatter shields in one hit.
In Lucina\'s Final smash, she raises her sword high before dashing swiftly forward to deliver a deadly blow to whomever she makes contact with first. Even if their damage is low, this strike is powerful enough to take out foes with a single hit. Just make sure you don\'t dash off the stage when you use it in midair!
Super Smash Bros. for Wii U and is similar to Snake\'s Codec in Brawl. Pit holds a special conversation with Palutena and Viridi to comment on one of Pit\'s opponents, giving him helpful tips about their strengths and weaknesses. This feature is based on the numerous chapter dialogue in Kid Icarus: Uprising.
Pit: That lady\'s moves are awfully similar to Marth\'s.
Palutena: That\'s Lucina. She used to introduce herself as Marth so certain similarities seem inevitable.
Viridi: Well it wasn\'t quite like that.
Palutena: Marth had become a legend by her time—the Hero-King. So Lucina took that name to bolster the morale of her own army. Think of it as a symbol of hope in the depths of despair.
Viridi: You can\'t tell by looking at her, but I hear she\'s got a great sense of humor.
Pit: I\'ll try cracking a few jokes and see if that softens her up.
Palutena: The tip of her blade doesn\'t deal as much damage as Marth\'s. But her attacks are more balanced, even if they\'re not tremendously powerful.
Lucina does not make a direct appearance in the game. However, in a collaboration between Monster Hunter and Fire Emblem, a female armor set for both Blademasters and Gunners exists in the game that is based on Lucina\'s Lord outfit.
Code Name: S.T.E.A.M. is compatible with the Super Smash Bros. for Nintendo 3DS and Wii U Amiibo figures of Fire Emblem Characters. When scanned, a S.T.E.A.M. version of Lucina will appear in game. Lucina was not shown in detail during the announcement of the Amiibo compatibility. From the trailer, Lucina wields her Parallel Falchion and the Nidhogg bow to attack distant enemies.
Lucina appears as a playable unit in Project X Zone as a tag team unit with Chrom. Yū Kobayashi reprises her roles as Lucina\'s voice actress in game.
Lucina may be named after Lucina, the Roman Goddess of childbirth. In ancient Roman religion and myth, Lucina was the goddess of childbirth who safeguarded the lives of women in labor. Lucina was also an epithet for Juno. The name was generally taken to mean "she who brings children into the light" (Latin: lux, lucis, "light"), which may relate to how she lead the other children characters back into the past to save the world. Lucina can be pronounced with a hard "c", like in the Japanese version of
Awakening and Super Smash Bros. for Nintendo 3DS and Wii U, which comes from Greek origins. The soft "c" version of Lucina is from Latin origins and is used for all international releases of the game.
There are also several moths and butterflies that contains the word Lucina in their species names such as Dactyloceras Lucina, Hypatopa Lucina, and Hamearis Lucina. Compounded with this is the "Butterfly Effect", a time travel theory where changing minor events in the past will have massive implications on the future. These may be the origin of Lucina\'s butterfly motifs. These could also explain the scene in Awakening\'s intro video where shadows are chasing a glowing blue butterfly, representing Grima chasing Lucina from the future to the past.
Lucina was voted the most popular female character in the Fire Emblem: Awakening Character Popularity Poll in Japan.
Because Chrom does not need to marry Sully, Sumia, Maribelle, Olivia, or the Female Avatar; and Lucina must be recruited for story purposes; Lucina is the
only child character whose determinate parent does not need to have an S-Support.
Lucina is the only child with a fixed hair color and cannot inherit the hair color of her non-determinate parent.
Lucina\'s birthday is the same day that Fire Emblem: Ankoku Ryū to Hikari no Tsurugi and Fire Emblem: Path of Radiance were first released in Japan.
In the English version, if Lucina and Owain achieve an S-support, they will gain the title "Companion", on their character cards instead of "Husband/Wife" to prevent implications of incest. The title is also used if she achieves an S-support with a Morgan if Inigo and Brady are his father (If Chrom is Inigo or Brady\'s father.)
If Lucina is the daughter of the Avatar, Lucina will have the most amount of class options out of all characters in the game with a total of 35 (34 without Bride).
Because of this, Lucina is tied with Female Morgan for the most amount of skills learned in a single playthrough with 74 skills possible.
Lucina\'s official artwork depicts her wielding the Falchion.
Her confession image is unique in that the background does not change to a bubbly pattern variant seen in most other confessions.
If the Female Avatar marries Chrom, Lucina will have both the Exalted Blood and Fell Dragon Blood. Lucina is one of four children who can possibly have this trait, the other 3 being both Morgans and Owain.
On Paralogue 22 and in Streetpass, Lucina, if she is in her Lord class will have her mask present as an enemy. This is likely the "Enemy Coloration" for the female Lord Class.
Lucina is the first Lord in the series to be fought as an enemy Lord. (This does not count Ike in Radiant Dawn as he is a Hero at the time).
Although Lucina can use Counter in Super Smash Bros. for Nintendo 3DS and Wii U, it is impossible for her to learn it in Awakening since it is a Male exclusive skill. Even if Chrom could learn it, Lucina will never inherit it since Chrom always passes Aether down to her.
Lucina is the first (and currently only) unlockable character in the Super Smash Bros. series to be female, being unlockable in both versions of Super Smash Bros. for Nintendo 3DS and Wii U; all of the other unlockable characters, in addition to the ones from the past three games, are either male and gender-neutral (referring to Pokémon).
She is also the first clone character to be female, the majority of characters of this here category is male, with Pichu from Melee being gender-neutral.
Lucina is one of the few units whose status screen portrait changes at some point of the game, a trait she shares with Marth, Ike, Volke, Sothe, Micaiah and the Avatar. Her change happens when her mask is broken before Chapter 6. Unlike most examples, Lucina\'s portrait changes when she\'s still an NPC.
Concept artwork for how Lucina would likely bind her hair in her "Marth" disguise.
Alternate version of "Marth"\'s official artwork, derived from the game\'s box packaging.
Official artwork of Lucina from a poster that is enclosed with the OST.
Official artwork featuring Lucina saving Emmeryn
Official artwork of the Mark of Naga manifested on Lucina\'s left iris.
Artwork of Lucina in the Cipher Trading Card Game.
Lucina as a Lord in the One Hundred Songs of Heroes Karuta set.
CG artwork of Lucina in the Hot-Spring Scramble DLC episode, donning a Japanese yukata.
Official artwork featuring Chrom tenderly regarding the infant Lucina .
CG artwork shown in the third Future Past DLC episode.
Cutscene still of "Marth" in the midst of a brawl with Chrom.
Cutscene still of Lucina and Chrom\'s heartwarming reunion.
In-game movie still featuring a close-up of the Mark of Naga branded on Lucina\'s left eye.
Photograph featuring the prototype version of the "Marth" figma, unveiled on display at the Wonder Festival 2013.
Photograph featuring a newer prototype of the same figma, now bequeathed the label "Lucina".
Photograph of the Intelligent Systems Official Staff Book, which was sold to celebrate Fire Emblem\'s 25th Anniversary.
Characters - Classes - Weapons - Items - Chapters - Music
Chrom - Avatar - Lissa - Frederick - Sully - Virion - Stahl - Vaike - Miriel - Sumia - Kellam - Donnel - Lon\'qu - Ricken - Maribelle - Panne - Gaius - Cordelia - Gregor - Nowi - Libra - Tharja - Anna - Olivia - Cherche - Henry - Say\'ri - Tiki - Basilio - Flavia - Gangrel - Walhart - Emmeryn - Yen\'fay - Aversa - Priam
Lucina - Owain - Inigo - Brady - Kjelle - Cynthia - Severa - Gerome - Morgan - Yarne - Laurent - Noire - Nah
Marth - Est - Catria - Palla - Alm - Celica - Seliph - Eldigan - Leif - Roy - Lyndis - Ephraim - Eirika - Ike - Elincia - Micaiah - Katarina
Shiida - Ogma - Nabarl - Merric - Hardin - Linde - Minerva - Catria - Tiki - Nyna - Camus - Gharnef - Clair - Valbar - Clive - Boey - Luthier - Nomah - Deen - Mycen - Norne - Malice - Athena - Horace - Etzel - Legion - Sigurd - Arden - Quan - Ethlyn - Ayra - Jamke - Deirdre - Raquesis - Lewyn - Travant - Arvis - Julia - Larcei - Ulster - Arthur - Fee - Ced - Ares - Altena - Ishtar - Julius - Nanna - Finn - Eyvel - Dagdar - Mareeta - Salem - Olwen - Saias - Raydrik - Lilina - Wolt - Shanna - Lugh - Raigh - Cecilia - Sophia - Perceval - Narcian - Zephiel - Eliwood - Hector - Florina - Matthew - Serra - Karel - Nino - Jaffar - Lloyd - Linus - Ursula - Nergal - Seth - Moulder - Lute - Amelia - Innes - Marisa - L\'Arachel - Selena - Lyon - Titania - Soren - Mist - Mia - Zihark - Lucia - Geoffrey - Oliver - Petrine - Ashnard - Sothe - Edward - Leonardo - Brom - Nephenee - Sigrun - Sanaki - Sephiran - Black Knight
Validar - Naga - Grima - Garrick - Phila - Raimi - Roddick - Orton - Victor - Hierarch - Vasto - Chalard - Campari - Vincent - Mustafa - Dalton - Ke\'ri - Gecko - Jamil - Xalbador - Cassius - Ruger - Holland - Nelson - Morristan - Gyral - Dalen - Nombry - Ezra - Ignatius - Farber - Cervantes - Pheros - Excellus - Algol - Mus - Bovis - Tigris - Lepus - Draco - Anguilla - Equus - Ovis - Simia - Gallus - Canis - Porcus - Zanth - Ardri - Old Hubba
Ylisse (continent) - Ylisse (country) - Southtown - West of Ylisstol - The Northroad - Ylisstol - Themis - Breakneck Pass - Mount Prism - The Farfort - Desert Oasis - Manor of Lost Souls - Plegia - Border Pass - Plegia Castle - Plegia Castle Courtyard - Border Sands - The Midmire - Border Wastes - Carrion Isle - The Dragon\'s Table - Mercenary Fortress - Law\'s End - Sea-King\'s Throne - Ferox - The Longfort - Arena Ferox - Port Ferox - The Twins\' Turf - Peaceful Village - The Twins\' Hideout - Dueling Grounds - Ruins of Time - Kidnapper\'s Keep - Valm - Rosanne - Valm Harbor - Chon\'sin - Mila Tree - Fort Steiger - Demon\'s Ingle - Valm Castle - Sage\'s Hamlet - Great Gate - Mila Shrine Ruins - Verdant Forest - Wyvern Valley - Divine Dragon Grounds - Conqueror\'s Whetstone - Mountain Village - Warriors\' Tomb - Wellspring of Truth - Garden of Giants - Origin Peak - Outrealm Gate
Falchion - Grima\'s Truth - Gradivus - Parthia - Mercurius - Hauteclere - Tyrfing - Balmung - Gáe Bolg - Gungnir - Helswath - Yewfelle - Valflame - Forseti - Mjölnir - Book of Naga
I: Invisible Ties - P: The Verge of History - C1: Unwelcome Change - C2: Shepherds - C3: Warrior Realm - P1: Sickle to Sword - C4: Two Falchions - C5: The Exalt and the King - P2: The Secret Seller - C6: Foreseer - C7: Incursion - P3: A Strangled Peace - C8: The Grimleal - C9: Emmeryn - P4: Anna the Merchant - C10: Renewal - C11: Mad King Gangrel - C12: The Seacomers - C13: Of Sacred Blood - P5: Scion of Legend - P6: A Man for Flowers - P7: Noble Lineage - P8: A Duel Disgraced - P9: Wings of Justice - P10: Ambivalence - P11: Twin Wyverns - P12: Disowned by Time - P13: Rival Bands - P14: Shadow in the Sands - P15: A Shot from the Dark - P16: Daughter to Dragons - C14: Flames on the Blue - C15: Smoldering Resistance - C16: Naga\'s Voice - C17: Inexorable Death - C18: Sibling Blades - P17: The Threat of Silence - C19: The Conqueror - C20: The Sword or the Knee - C21: Five Gemstones - C22: An Ill Presage - C23: Invisible Ties - C24: Awakening - C25: To Slay a God - P18: The Dead King\'s Lament - P19: Irreconcilable Paths - P20: A Hard Miracle - P21: Ghost of a Blade - P22: The Wellspring of Truth - P23: The Radiant Hero - F: Grima
X1: Champions of Yore 1 - X2: Champions of Yore 2 - X3: Champions of Yore 3 - X4: Lost Bloodlines 1 - X5: Lost Bloodlines 2 - X6: Lost Bloodlines 3 - X7: Smash Brethren 1 - X8: Smash Brethren 2 - X9: Smash Brethren 3 - X10: Rogues & Redeemers 1 - X11: Rogues & Redeemers 2 - X12: Rogues & Redeemers 3 - X13: The Golden Gaffe - X14: EXPonential Growth - X15: Infinite Regalia - X16: Harvest Scramble - X17: Summer Scramble - X18: Hot-Spring Scramble - X19: Death\'s Embrace - X20: Five-Anna Firefight - X21: Roster Rescue - X22: Apotheosis - X23: The Future Past 1 - X24: The Future Past 2 - X25: The Future Past 3
Barracks - Deadlords - Double Duel - Dual System - Einherjar - Fire Emblem - Forge - Grimleal - Pair Up - Plegian Bandits - Reclassing - Renown - Riders of Dawn - Risen - Shepherds - Skills - SpotPass - Stonewall Knights - StreetPass - Support - Translations
Avatar - Azura - Felicia - Jakob - Kaze - Silas - Mozume - Asyura - Izana
Xander - Camilla - Leo - Elise - Effie - Nyx - Arthur - Charlotte - Benoit - Belka - Luna - Zero - Odin - Pieri - Lazward - Flannel - Flora - Gunter
Ryoma - Hinoka - Takumi - Sakura - Hana - Subaki - Saizou - Orochi - Rinkah - Kagerou - Oboro - Hinata - Tsukuyomi - Setsuna - Asama - Nishiki - Yuugiri - Yukimura - Crimson
Deere - Éponine - Foleo - Hisame - Gurei - Ignis - Kanna - Kinu - Kisaragi - Lutz - Matoi - Midoriko - Mitama - Ophelia - Shigure - Shinonome - Siegbert - Sophie - Soleil - Syalla - Velour
Daniela - William - Hormone - Haitaka - Kumagera - Nacht - Draj - Daichi - Funk - Sennou - Vasuhara - Banba - Gazzak
Fuuga - Anna - Marth - Ike - Lucina - Minerva - Robin
Garon - Iago - Mikoto - Lilith - Shenmei - Sumeragi - Anankos - Clear - Ganz - Kotarou -
Mos - Rontao - Tamagura - Zoura - Rainbow Sage - Ecatarina - Lala - Casita - Chrom - Lissa - Frederick - Elincia
Nohr - North Fortress - Nohrian Capital - Castle Krakenburg - Devil’s Bog - Ice Village - Black Dragon Fortress - Port Dia - Opera House - Chevalier - Border Wall - Makaras Palace - Kaien Peak - Underground Passage - Canopy Forest - Kouga - Seven-tier Tower - Daemon Fall - Destroyed Town - Nohrian Sea - Frozen Sea - Rift of Flames - Hoshido - Mountain Village - Hoshidan Capital - Hoshidan Plains - Small Village - Great Wall of Susano-o - Stairway to Yomi - Fort Jinya - Wind Village - Izumo - Fuuma - Fuuma Forest - Fuuma Cavern - Fox Spirit Village - Hoshidan Sea - Touma - Infinite Chasm - Dark Chasm - Floating Islands - Ruined Town - Strangely Rocks - Cursed Ruins - Lost Woods - Shaking Bridge - Invisible Castle - Astral Realm - Unexplored Hidden Village - Astral Realm Sea - Unexplored Refuge - Riverside Village - Divine Dragon Forest - White Sands - Unexplored Mountain - Thieves Hideout - Poachers’ Forest - Desolate Wilderness - Unexplored Village - Gentle River - Unexplored Cemetery - Unexplored Wetlands - Trading Town - Wasteland Village - Deep Mountains - Mountain Fort - City of Ancient Books - City of Stone Walls - Wealthy Mansion - Dragon\'s Gate
Brunhilde - Divine Falchion - Fuujin Bow - Ganglari - Divine Ragnell - Raijin Katana - Siegfried - Yato
P: A Fateful Decision - C1: Siblings of Nohr - C2: Gift of Ganglari - C3: Moment of Departure - C4: Siblings of Hoshido - C5: Mother and Child - Birthright: - C6: Reaching for the Light - C7: A Vow Upheld - C8: A Ferocious Wind - C9: The Kingdom of Gods - C10: Shinobi Village - C11: Toward the Sea - C12: Reunion in Paradise - C13: Unyielding Spirit - C14: A Soft Light Scatters - C15: Werewolf Summit - C16: Pleasure Palace - C17: The Ice Breaks - C18: Prince Leo of Nohr - C19: The Rainbow Sage - C20: Black Dragon Fortress - C21: The Burning Falls - C22: The Dead Capital - C23: Princess Camilla of Nohr - C24: Astral Dragon\'s Tears - C25: The Traitor\'s True Colors - C26: Prince Xander of Nohr - C27: King Garon of Nohr - E: Darkness Vanquished by Dawn / Conquest: - C6: The Descent to Darkness - C7: A Forced Revelation - C8: Maiden of the Ice Village - C9: A New Ordeal - C10: Unexpected Reunion - C11: The Rainbow Sage - C12: The Evening Plan - C13: Suppressing Rebellion - C14: A Heavenly Singing Voice - C15: A Long Fall - C16: Invading Hoshido - C17: Thieves\' Betrayal - C18: Black and White Prince - C19: Mountain of Fox Spirits - C20: Champion of Wind Village - C21: Hades\' Stairway - C22: Princess Sakura of Hoshido - C23: Blinded by Rage - C24: Princess Hinoka of Hoshido - C25: Prince Ryoma of Hoshido - C26: Treachery - C27: The Hollow King - E: Darkness Illuminated / Invisible Kingdom: - C6: Sinking Inbetween - C7: The Untold World - C8: Stigma of Betrayal - C9: Exile - C10: Voice of the Gods - C11: Coalition - C12: The Frozen Sea - C13: Lost Paradise - C14: Nohr\'s Onslaught - C15: The Rainbow Sage - C16: White Flame - C17: Black Flame - C18: The Invisible Kingdom - C19: The Ruined City - C20: A Seed of Doubt - C21: The Way Forward - C22: Memories of Mother - C23: Kindred Shenmei - C24: A Face From Days Gone By - C25: The Return of the Demon Swordsman - C26: I Am The Invisible King - C27: The Result of Buried Madness - E: Invisible Dragon Anankos
amiibo - Attack Stance - Capture - Dragon\'s Vein - Dual System - Einherjar - Forge - Guard Stance - if~hitori omou - My Castle - Pair Up - Phoenix Mode - Rally - Skills - SpotPass - StreetPass
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