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Hello, everyone, and welcome to Nikpicks, where I talk about little tidbits of some of my favoriete games out there, weather they be lore and stories of the world, little thoughts that run through my mind, of just things that I either really love or... for lack of a better word, dislike, little pieces of it. And what better way to start this new series off than with immediate negativity... Now u all know that this is clearly an artikel created door me. Now, before I get into the subject, let us discuss the game. Persona 3. of rather, the FES version that I played. Now, Persona 3 is easily one of the best RPGs out there. Sure, I will always love Persona 4 meer because of how much love I have for it's joyful setting, well made characters, and a setting that I got personally attached to, but Persona 3 still manages to be good on it's own. I never felt tired when going around Tartarus, since I never went there to grind, I went there to get some new weapons of Personas, so I felt like most of my time there wasn't spent killing enemies for experience so I could get to a high enough level to beat the dungeon boss. I always had some objective to accomplish other than reach a specific level in a specific number of days. I also really loved the story and the symbolism that Persona 3 presented itself. And don't even get me started on that soundtrack. I will not hesitate to say that Mass Destruction is the best song in the whole series. But, that's only in the main story, The Journey. And we're here to talk about the little side story, the aftermath of The Journey, The Answer, and why it's..... Ewww.



WARNING! SPOILERS FOR PERSONA 3 ARE IMMINENT! SKIP THIS ENTIRETY OF THIS PARAGRAPH IF u DON'T WANT PERSONA 3 SPOILED FOR YOU! So, Persona 3 is know for touching on a rather serious subject: Death. Persona 3 is a game that is always reminding u that, not only are the characters going to die one day, but that u yourself, will die one day, and there is nothing u can do about it, other than live life and do what u can to enjoy it while u can. And again, not even the characters are veilig from this fact, as those close to them begin to die around them. And in the end of the game, they must face the God of Death, a being named Nyx, who, after the main character of the game uses all of his strength in the battle, he is able to zeehond, seal away Nyx to prevent the fall of human kind. Though he survives, it's not permanent, as he was only able to keep strong enough to stick around for some time. After he met his vrienden on their school graduation, he was finally able to pass away, having fulfilled his promise of meeting them to be sure that they had truly succeeded in defeating Nyx and saving the world. It's a sad, but otherwise, satisfying ending, at least, I think it was. It sticks to what the game was trying to tell us and I think it works well... So tell me why The Answer needed to exist?



Okay, okay, so maybe I am being a little too harsh on this game before I start describing. Surely, there has to be one good thing about this game, right? Well... I'll give it the benefit of the doubt... For now. So, the game takes place shortly after the ending of the main game. All the characters are trying to continue with life, but find it hard. Yukari, a character who seemed to have a serious connection with the main character, is being meer distant than usual. Mitsuru is trying to keep the group together, while Junpei, Fuuka, and Ken are trying to keep everyone happy. Akihiko is continuing training, despite everything. And Koromaru is... Well, he's just being a cute puppy. The game now follows Aigis, the android who was a party member before. Having lost her purpose when the main character died, she plans to leave school and return to the lab she was made in... Why? Isn't the point of the ending to have finally allowed her to choose her own life aside from protecting him? Now she see's she has no purpose in life now. Okay, okay, I know, getting a little to critical from the start. I'll try to refrain myself as best as I can. So, the group has gegeven up their Evokers, the device that allows them to summon their Personas, and they are planning to verplaats out of the dorm they have been in for the entirety of the main game. On their last night, when the clock strikes midnight, they are attacked door another android that is like Aigis, named Metis, who calls herself Aigis' sister. After a boss fight with her, she agrees to help, only for the sake of Aigis, and tells them that, underneath the dorm lies The Abyss of Time, a plane that is like Tartarus that was created some time and is not only trapping the group in a time loop that causes them to repeat the same day, March 31st, but they are also unable to leave their dorm until they best the Abyss. And so, the struggle to escape the time loop begins... And it SUCKS!



Alright, so, I get it, if u enjoyed the battle system of Persona 3, maybe you'll get some enjoyment out of this... The problem with it is the fact that, without choice, u are placed and the hardest possible difficulty. The game will mostly have u fight grouped up enemies with different weaknesses and strengths. Let me explain. In Persona 3, there are enemies that have different weaknesses, immunities, and things that help them. One enemy could be incredibly weak to fire, another could take less damage from it, another could be immune to it, and another could be healed just from it. In The Answer, there will always be enemies that are teamed up with an enemy that is weak to fire, while another is either immune of can be healed with it. This isn't too much of a problem... If u could manually control your party. Persona 3's biggest issue is the lack of manual control for the entire party. u are only able to give some orders to your team and make your own actions. This is a real problem when your teammates use the ability the target is immune to because it's a waste of a turn and just annoying. It's not bad in the main game, but in a mode where a single mistake will honest to god fuck u turns into a real pain. And that's the problem. If u could control the entire party on your own, it wouldn't be so bad, but because they are run on their own AI, it becomes a pain. Thank god they gave u the option of manual control in Persona 4. Oh, and u kids don't know how lucky u have it with turn based RPG's today. Back in the good old sixth generation, when your protagonist character died... That was it. Game over. It didn't matter how much revival items u had, it didn't matter how much health your party members had, if you, the protagonist, the party leader died, the whole part would just have a hart-, hart attack and that was it. All your experience, items, and goud before your last save are now forfeit, u have to do all that again, go back to your last save, fuck you! It's really annoying here. I mean, yes, the main game had it too, and it was annoying there as well, but at least u had the option of a difficulty instead of being forced one here. And while a better challenge is fine, getting hit with a one kill spell and dying because the boss just got lucky is kind of, sort of, fucking bullshit. And in the main game, I was motivated to have another try at the boss. The Answer... Not so much? And why? Well, I just hope that u really like the battle system of Persona 3.... And I mean really liked it... Like borderline addicted to it, because other than story bits, that's all you're getting in The Answer.



The turn based battles are just a piece of a Persona game... Granted, it's a pretty big piece, but still not the whole thing. Persona also has a calendar with changing days and weather, going around town to increase different attributes that would allow u to talk to other people, and socialize with other characters inside and outside the party, also known as Social Links, which is probably one of the most recognizable things in a Persona game. Well, in The Answer, u get none of that. No new days, no exploring the town, no going to school, no exams, no attributes, no goddamn Social Links. Just grinding and story. Because when I think of Persona, I think of the sweet, sweet grind. And now, I actually do have to grind, since the bosses can range from hard to total bullshit luck. And also, this is just a few weeks after the main game. Where's my goddamn levels? Where's my goddamn items? They just screw around for a few days and now all my high grade equipment's just gone? Alright, I know, that's a nitpick (A Nikpick, if u will), but seriously, at least other JRPGs, when u lose your stuff in a continuation, it's over the span of years. Here, it's just a couple days. What the hell happened? Okay, so the gameplay isn't exactly the best, but hey, I can still enjoy a game if the story's good. So, surely, The Answer must have a good story.... u know, whenever I say that, u know that it's obviously sarcasm and it usually leads to me talking about the worst possible thing in a game... The story is that worst possible thing in the game.



Okay, so, for whatever reason, despite the main character sacrificing himself for his vrienden so they could stay alive and continue to live their lives to the fullest, they already start out falling apart and becoming distant from each other, already making this a complete 180 from the main quests ending. And throughout the time in the Abyss, we are shown the characters backstories of what's going on. I've heard people defend this, saying it gives them meer character development. And I would agree, if not for the fact that we've already been told this door them. Was a whole flashback for each character necessary. We already know of the death of Ken's mother, we already know about Mitsuru fighting Shadow's as a child, and we already know of Junpei's alcoholic father. So now it's just tonen us this in backstory. I guess them just telling us wasn't enough. Now they're throwing these flashbacks at us like crazy. There's enough flashbacks in this game to rival that of Citizen Kane... Did I really just compare this shit to Citizen Kane? Jesus Christ. But nothing will prepare u for the complete debacle that is at the halfway point. Around this point in the game, there are eight keys, one handed to each member of the team. They are told that, if all keys are used at once on the front door, they will be able to head back to the present. But, if they use it on the main characters door, they can go back to the past right before they fought Nyx, with a chance of reviving the main character. So, at this point, everyone is deciding on what to do? Junpei, Fuuka, and Aigis are not sure what to do, while Akihiko and Ken have decided to head to the present, because they don't want the main characters sacrifice to be in vein, and that he would want them to continue with their lives... Now, before I continue, I just want to say this... I was perfectly fine with everything, up to this point. I was fine with the difficult gameplay. I was fine with the lack of anything but the grind and the story. I was even fine with the team constantly referring to the main character as "him" of "he", as awkward as that would get... But this moment... This very moment is the moment that assured me that this was... probably one of the worst things about the Persona series, and not just Persona 3.



I was once asked door a friend of mine if there was any Persona character I hated. And having played a total of... two Persona games, I didn't really find any that I could hate. I liked some meer than others, but didn't really hate any... And then I saw Yukari in The Answer. Jesus Christ, what the hell happened to Yukari. I heard from many that she was possibly one of the worst characters in the series, and while going through the main game, I didn't really hate her. Sure, she was pretty uptight some times, but I enjoyed her character, I could understand the struggle she went through, and her Social Link was enjoyable, because of all she went through. But in The Answers... Oh my god. What happened? She's a fucking teef now. She went from a character with understandable issues to someone who would constantly judge and antagonize other's who didn't agree with her. Yukari was the only one who wanted the protagonist to come back, and even though everyone was best vrienden with the main character, and Yukari knows damn well that they were best vrienden with the main character, she calls them out, calling them selfish, weak, and are now an enemy to her. And then she gets the wonderful idea that, if u aren't with her and her crazy dreams, you're against her, and she will have no problem with taking your key door beating u within an inch of your life just to revive him. The only reason I can think of Mitsuru helping Yukari is because of how much Yukari did for Mitsuru when she needed help the most, after her father died. That is honestly the only reason I can see her doing such. Yukari quickly becomes an understandably tragic character to practically the villain in a matter of hours. And I have heard others say that she is doing this because, now that she has a chance to revive the person she loves, she won't let anyone stop her. Well, first off, that's still pretty selfish, because she isn't doing this for him, it seems. It seems she's doing this for her own happiness, while the other's just want to live and continue their life, since they know that he sacrificed himself so they could be happy. And two, I'd be willing to accept this sudden change if it wasn't for the fact that she has been behaving distant from the group before, treating them poorly and constantly criticizing them. It wasn't incredibly bad before, but this was the moment that really showed just how awful she can truly be. Not that most of the characters get a free pass. They decide to take their friendship, the very thing that the main character died for, his friends, and just throw that shit in the big ol' trash. And for someone who doesn't want to fight her friends, Aigis seems to have no trouble with fighting her friends.... Huh.



Okay, so, is there one thing- One thing- I liked about this game... Well, the music's nice.... But, in fair criticism, the only character who actually seemed to get better with The Answer (Shocking, I know) was Junpei. He started out in the main story as a guy who was just looking for a way to be different. He was immature, kinda selfish, and always thinking about what was best for him, even getting jealous at the main character for being the hero, stealing his chance from him. But, as the game goes on, he learns to accept his position, and even after he deals with a serious loss later on in the game, he learns to accept himself, thus making his Persona meer powerful. And in The Answer, he doesn't know what to do. He doesn't want to return to fight Nyx again for fear of losing in the battle this time and thus causing the world to perish as it once was close to, but he also can't stand losing his friend. He's slowly becoming a mess throughout not just this little bonus, but the entirety of Persona 3. Junpei is easily my favoriete Persona 3 character, if not my favoriete character in all of Persona, just for how much he changes, and I love that. So, good job, Answer, u did one- ONE- character not just right, but better. Hey, maybe that's where all the effort for making Yukari's character went. Because I sure as shit don't see it. Oh, fuck you, Yukari. You... dumpster brand of a waifu.



Well, there u have it, my opinion of The Answer... I don't like it. I actually hate it. It's awful. And here I was, thinking Persona Q was awful... It is, but at least that's fan service-y enough for me to forget about the awful writing. This is just... crap. I'd rather play Persona Q while I wait for my Vita to recharge so I can get back to the equally as stupid Persona: Dancing All Night. Basically, The Answer is just a mess. It doesn't have the charm that Persona 3 has. In fact, it is so bare bones, that if it wasn't for the awful characterization and just Yukari in general, it would just be a boring bonus. I guess a dumpster brand of a bonus is better than something with no impact at all, but still. If anyone of u want's to play Persona 3, than please, play Persona 3. It's an amazing game. It has some of the best story and characters I've seen. But please, I beg you, don't play The Answer. It's bad. It will most likely ruin your perception of the characters... Like it did me..... #YukariisWorstWaifu...................................................
#JunpeiisBestWaifu

posted by Windwakerguy430
January 20, 2:39 a.m.
Wind Waker Guy's Room

Happy Yappy- Wow. So this must be the room where u make your shows
Wind Waker Guy- Yep. Anyway, we need to think of what was going on when the mystery man was lurking around the warehouse
Happy Yappy- We could go to the warehouse and try to find some unfound evidence
Wind Waker Guy- I guess it wouldn't hurt to look

January 20
Tetra and Crew Fishing Warehouse

Wind Waker Guy- (Thinking) No matter how many times I come here, I keep wishing I had no nose
Happy Yappy- So, we need to find some evidence that we missed
Wind Waker Guy- Right. Whats this right here...
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posted by Windwakerguy430
Remember Afro Samurai? Neither do I. Okay, but seriously, let’s talk about Afro Samurai. Trust me, it is relevant to the game we will be discussing. Afro Samurai was a really dumb, nonsensical video game about a samurai with an afro who searches for his father’s killer and takes out all the top, boven samurai in the country. It’s a dumb series with large breasted samurai women, everyone has cellphones, and there’s Kanye West bears everywhere, all in feudal Japan. And yet I still liked it. And it must’ve been good enough to get an anime, a movie, and have the main character voiced door Samual...
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posted by Windwakerguy430
So YIIK was a hipster ridden game that people were very annoyed door and against. Well this time, it’s time for us to talk about a game that is hipster ridden that people are quite fond of. To an extent, of course. It does have it’s haters, but this game has far meer support than it does hate. And I am referring to the indie adventure title, Night in the Woods. of as many people like to call it, Life is Strange… But Good.

 Image from castingcall.club
Image from castingcall.club


Night in the Woods takes place in the small town of Possum Springs, which has slowly been losing family businesses in place of larger businesses,...
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I love indie games. Call me a grump, but I just don't see much passion in most video games nowadays. While passion definitely exists thanks to creators like Hideo Kojima, Yoko Taro, Suda51 and many more, big publishers just want to make video games be a quick cash grab, companies like EA, Activision, Bethesda, Square Enix, and Microsoft. But indie developers don't have that kind of desire (Most of the time). All of their games are made on one thing and one thing only: Passion. Their love for the genre and their desire to tell an interesting narrative of to create something, be it out of a creative...
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added by Windwakerguy430
video
the
muziek
posted by Windwakerguy430
~8:20 PM
April 2nd 2079
Neon wolk Striptease~

Apollo: (He made his way down the street, his katana near his hip, as he made his way down the road. At the end of the straat rested a small but fancy building, covered in neon lights. The sign read “The Neon Cloud”. The straat was empty, most likely to prepare for the fight that was to come. As Apollo made his way to the club, helicopters began to loom over him, cameramen in sight as they filmed every moment of the fight. Apollo entered the building, meer and meer camera’s set up around the building, all with the Takedown TV logo on the side....
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added by DisneyPrince88
added by Seanthehedgehog
When u hit that play button, u are going to listen to the greatest theme song ever created for a TV show.
video
the
muziek
posted by Windwakerguy430
Wind: (Sitting at coffee koop with Cody) So, u think that homosexuals come from space
Cody: Well, how else do people just… become gay
Wind: Thinking it through mentally, maybe
Cody: Nah, that’s silly
(A large protest group walks down the street)
Cody: What’s that?
Wind: A protest, it seems. Let’s see if the cops start to beat them up (Heads out, and Cody follows)

Arnold: We can’t let this racism keep going
Wind: (Passes through the crowd) Get out of my way (Gets to the front of the crowd) Excuse me, but what the hell are u talking about
Arnold: Do u not see the racism around us. Blacks,...
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posted by Windwakerguy430
~Story~

Bishop, Rollen “Roll”, and Tiny Tom are all video game making novices, all wanting to make it big in the gaming industry. However, they lack any skill in creating a game. So, they decide to head to a place known as Glass Sky Hills, where they hope to meet a man known as The Prodigy, who has created several amazing games. When they find The Prodigy, they find him to be a high schooler just like them, named Maximilian, with his alias name being Max 1. Million, but asks the others to call him Maxwell. His love for gaming completely blocks out his love for other things, including people,...
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#10: ACT OF VALOR:
He liked Hardcore Henry.
So this movie is KIND of like that. It feels like a game of Call of Duty. I know he doesn't like call of duty. But how can he hate marines shooting the shit out of rapists and terrorists..


#9: LONDON HAS FALLEN:
I can't wait to see this movie again.
I love watching it and seeing how WRONG the reviewers are. I'm gonna remember this one for a LONG time..


#8: TOTAL RECALL:
He probably has. But if not.. It's Arnold, that's all he needs to know..


#7: BRAVEHEART:
He probably has though..


#6: PLATOON:
It'd pretty old. And he probably doesn't like charlie sheen....
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posted by Windwakerguy430
~Story~

In 1898, Westward Expansion is at an all time high, with people travelling to the inhabited west of the American country to strike it rich. An archeologist door the name of Robert Grimley travelled to the west in zoek of any ancient artifacts that he believed were undiscovered. As he was patrolling the landscape, he came across a band of slaughtered Native Americans, killed door a group of bandits. After taking what he could from the bandit camp, he found a strange artifact in the shape of a skull. The artifact was known as Mictlantecuhtli, an artifact from an ancient Aztec temple cursed...
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This review is just a simple letter from a couple of minuten ago. I am posting this, because door the time u read this, I will be completely insane. And for very good reasons. The reason for my unexpected madness comes from what has to be one of the worst creations ever made in the history of mankind. A creation so evil, that it can even break the most mentally strong. And this abomination that was allowed to walk the earth is none other than the travesty known as Sonichu.
Now, I am not going to be talking about the comics. Instead, I will focus on the character itself, which, honestly, is probably...
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posted by mileva574
Andjelija and huguenots escapes from king in the boot Gouldsboro with Rescator and piratas. They goes to the American isle in the New World for beginning new life.
Tamo se rodilo dete od mlade hugenotkinje. Cudna primala joj je pomagala pri porodjaju koristivsi lekovite trave i dete bryo doslo na svet. Dete se rodilo u zoru. zena se zalila gospodja Manigault.
- Sta cemo ovde? Nema sluzavke i toplih plahta za moju devojcicu? Ne nije tako, ali nema veze. Andjelija se ljutila na nju da je bolje da bude srecna sto se dete rodilo na slobodi nego u tamnici gde je jos gora neimastina od te. Indijanci Medvedi ih napadali. Nastala panika, jurnjava, bezanja u zaklon, ranjavanja...
posted by Windwakerguy430
Cut Purse

Being the proud leader of the Manehatten Mafia at the age of fourteen, he was gegeven much power. He is a very calm headed man, but, he is also very sadistic, always wanting to kill his enemies himself in painful ways, such as forcing them to drink gasoline before lighting them on brand from the inside, to cutting off pieces of their flesh and feeding it to his dog until they are just a skeleton. He is a merciless, and possibly psychotic, crime boss who is very well known in the criminal underworld, for his populair sales of rare drugs and deadly weapons. He had Master Sword work for him...
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 Cory
Cory
???: (Reads newspaper) How did these guys make money. I swear, they sure do know how to pull of a job

???: (REads newspaper) Huh... Hey, I only know one person who would hold a bomb to scare people. I thought I'd never meet him again.

???: I do see the car they drive. And I see the license plate

???: How do the police miss there license plate. Nevermind. The sooner I find those two, the better

Nick: (Wakes up) (Goes to kitchen) (Opens cupboard) (Pulls out coffee beans) (Throws coffee beans in garbage) (Pulls out bottle of liqour and drinks it)
Cody: (Wakes up) (Goes to kitchen) Hey, where are the...
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 Cody's Car
Cody's Car
(Alarm Clock Rings)
Cody: Huh! What! (Turns off clock) (Gets up)
(Meanwhile at New York prison)
Nick: (Gets up)

Cody: (Goes to bathroom) (Brushes teeth with tooth brush)

Nick: (Brushes teeth) (Stomps on passingby rat) (Uses rats blood to wash out mouth)

Cody: (Sits on couch) (Turns on TV)

Nick: (Sits on bed) Where was I at yesterday....... Oh yeah, 32 bottles of bier on the wall. 32 bottles of beer
Guard: Hey, Nick, its time
Nick: If its my execution time, I don't want u sticking that stuff in my body. Just give me a gun. I'll kill myself
Guard: No, actually, you've done your time
Nick: u shitting...
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I don’t know what it is, but I always enjoyed foggy environments. I mean sure, people have gotten into… meer than one car accident in them, but they still fascinate me no matter what. It’s almost as fascinating to me as snow is (Trust me, that’s an upcoming list). Though, unlike snow, fog is used to give off something scary, depressing, of mysterious. And I freaking love that. Hell, even making this list, it’s foggy right now. So, what better time to make a lijst about foggy environments. Now, some rules. Only from games that I have played, and only one per franchise, as usual. Also,...
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